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Mercy Thompson - MEGSZÓLÍT A HOLD

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Silverland - 1036 Budapest, Lajos u. 40. - Telefon: (06-1) 250-41-57 - Nyitva: H-P: 10-18h Sz: 10-13h

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BUCK ROGERS MEGA SET (Buck Rogers)

Kattints ide a nagyításért! BUCK ROGERS MEGA SET

Kategória: Buck Rogers

Ár: 19600 Ft

Szállítás: Raktárról

Termékszám: 267

Original price: 23.250.- Ft

BUCK ROGERS BASIC BOXED SET
The boxed set as listed here should include 4 maps, measuring device, 24 large cards, die-cut counters, and a ref's screen as well as the following books:
* Characters & Combat: 96-page book of rules
* The World Book: 64 pages of information about the places and people of the Solar System.
* The Technology Book: 32 pages of description about the equipment and weaponry of the 25th Century.

NO HUMANS ALLOWED
Five Centuries of technological innovation have created incredibly fast spacecraft, vehicles using very little fuel or alternative fuel sources, micro-mechanics, and sky-scraping buildings reaching into high orbit. All of these tremendous breakthroughs do not compare with the introduction of genetic manipulation.

Mankind found a way to delve into the DNA structure of every animal - including humans. These genetically altered races, or 'gennies' serve a multitude of uses. Some sail the bottom of oceans in an eternal quest to clean centuries of waste. Some skim the upper atmosphere of Jupiter, engaged in hydrogen consignment. Still others fight the wars no one else wants to fight, dying so humans don't have to.

DEIMOS MANDATE
Deimos Mandate, the first installment in a trilogy of XXVc adventures, is designed for 3 to 6 characters of levels 4 to 6.
Deimos Mandate includes:
* Details on the Pavonis Space Elevator, one of the technological marvels of the solar system, and generic maps of the most common types of levels in the Elevator.
* New technological items your characters won't be able to resist.
* New ships your characters may or may not get their hands on.
* 32 pages of blood-sweat-and-tears adventure!

PHASES OF THE MOON
You're heading toward Luna for a little R&R after your last mission for NEO. Thoughts of the pleasure domes drift through your mind as you gaze idly at the commo board. Your reverie is shattered by an unexpected message: a top secret, Code Omega, `squeal` transmission. There will be no questions asked - just take the mission and do it.
You quickly unscramble the transmission and watch the viewscreen light up with the face of Commander Turabian. His look is grim as he relays his information.
`Colonel Willis January is defecting to RAM. That's right, defecting. Your mission is to intercept him, using whatever means necessary. The information he knows about NEO is vital and could destroy the organization. You didn't know it, but January was your commanding officer for your last mission. I don't have to tell you what that means to your survival should he successfully defect to RAM.`
A chill washes over you. Your life won't be worth a plugged credit if January pulls this off.
`By the way, Luna has offered January asylum until RAM agents pick him up. They won't take kindly to interference with their protection. You'll have to take care of the January problem and not antagonize the Lunar government at the same time.`
The viewscreen goes black.
Phases of the Moon is a 32-page adventure for the XXVc role-playing game, designed for four to six characters of levels 4-7. You must own the XXVc science fiction role playing game rules in order to play this module.

A MATTER OF GRAVITOL
December 4, 2456; 18:05 GMT. RAM has broken a long-standing treaty with Venus. Ishtar has created a new form of gravitol that can be manufactured anywhere in the solar system, and RAM wants it. RAM launches a battle fleet, successfully capturing Venusian orbital space. The search is on for the scientist responsible for the new gravitol V12. RAM will stop at nothing to gain the knowledge she holds. Can you find her before RAM does, and convince Venus to help NEO in their quest for freedom?
A Matter of Gravitol is the finale in an exciting installment of three adventures detailing the beginning of freedom for Earth. It includes the following:
* Thirty-two pages of chair-gripping action and suspense!
* New equipment and ships you can't do without.
* Three ship-to-ship space combat scenarios to spice up any XXVc campaign game!

CHARACTER RECORD SHEETS
How many credits do you have on hand to bribe that Terrine? Does your engineer still have that tool he picked up on Mercury? How quickly does your warrior move, loaded down with all his weapons and armor? How many shots remain in your needle gun?
All these questions and more can now be answered with a glance at your new character sheets for the XXVc Role-Playing Game. Your skills and their ratings are now immediately accessible. Everything from your weight on various planets to how many charges are gone from your various power packs can be recorded and easily found. Players and referees alike will spend less time hunting for numbers and notes, accelerating your games to the speed and pace of the 25th century!

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