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7th SEA PLAYERS' GUIDE (used) + GAMEMASTERS' GUIDE (7th Sea)

Kattints ide a nagyításért! 7th SEA PLAYERS' GUIDE (used) + GAMEMASTERS' GUIDE

Kategória: 7th Sea

Ár: 19980 Ft

Szállítás: Raktárról

Termékszám: 28554

7th SEA PLAYERS GUIDE

1668
Swashbuckling and Sorcery
Piracy and Exploration
Espionage and Intrigue
Welcome to the New World

7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies, and political intrigue. Players take the roles of heroes bent on thwarting the plots of knaves and villains, exploring ancient ruins, and plundering the treasure fleets of tyrants. Everything a player needs is included in the pages of this book.

* Easy to get started: The book opens with a Quick-Start Guide so you can start playing within minutes.
* A Complete New World: Players will find almost one hundred pages devoted to Théah, the world of 7th Sea.
* Flexible rules: 7th Sea uses a unique bidding system, giving players and Game Masters control over the mechanics of the game.
* Advice for Novice and Experienced Players: If you've never played a roleplaying game before, or if you're an `old school` veteran, you'll find tons of hints and advice to help you act and interact within the world of 7th Sea.
* The indispensible guide for players of the 7th Sea Roleplaying Game.

Written by Jennifer Wick, John Wick, Kevin Wilson, Marcelo Figueroa, Patrick Kapera, Jim Pinto, Ree Soesbee, Rob Vaux, and Dave Williams
256 pages, Hardcover


7th SEA GAMEMASTERS GUIDE

1668
Nefarious Villians
Precarious Plots
Breathtaking Cliffhangers
All in a day's work

7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Everything a Game Master needs is included in the pages of this book.

* The Théah Sourcebook: Detailed essays and maps on Théah's nations, cultures, secret societies and the Vaticine Church.
* Flexible rules: A vast supply of advanced and optional rules including mass combat, boarding actions and ship-to-ship skirmishes. Each rule is presented in a modular format so GMs can use only what they like.
* Advice: Tons of hints and tips, dozens of story hooks, how to make the most out of your villians, story-building techniques, writing adventures, running action scenes, and much more!
* The indispensible guide for 7th Sea Game Masters.

Written by Jennifer Wick, John Wick, Kevin Wilson, Marcelo Figueroa, Patrick Kapera, Jim Pinto, Ree Soesbee, Rob Vaux, and Dave Williams
256 pages, Hardcover


The Players' Guide is used but is in good condition.

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