1668 Nefarious Villians Precarious Plots Breathtaking Cliffhangers All in a day's work
7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Everything a Game Master needs is included in the pages of this book.
* The Théah Sourcebook: Detailed essays and maps on Théah's nations, cultures, secret societies and the Vaticine Church. * Flexible rules: A vast supply of advanced and optional rules including mass combat, boarding actions and ship-to-ship skirmishes. Each rule is presented in a modular format so GMs can use only what they like. * Advice: Tons of hints and tips, dozens of story hooks, how to make the most out of your villians, story-building techniques, writing adventures, running action scenes, and much more! * The indispensible guide for 7th Sea Game Masters.
Written by Jennifer Wick, John Wick, Kevin Wilson, Marcelo Figueroa, Patrick Kapera, Jim Pinto, Ree Soesbee, Rob Vaux, and Dave Williams 256 pages, Hardcover
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