The first Pacific book covers the US Marine Corps. The land and sea fighting troops of the US Naval Department, though not part of the US Navy, were closely associated with them. They were at the forefront of much of the fighting in the Pacific, bearing the brunt of many of the Japanese attacks early in the war, but eventually leading the fight during the liberation of the Pacific Islands from the clutches of Imperial Japan.
So what will you find in Gung-Ho? We cover the Marine Corps role in the Pacific War, look at their methods and tactics and take a closer look at two of their campaigns, Saipan and Okinawa, both with gaming and scenario suggestions.
Gung-Ho also includes rules and two missions for performing Amphibious Assaults, Island Landing and Atoll Landing. The Island Landing Mission has your Marines landing on an Island without a coral reef or a lagoon, where the landing craft and amphibious vehicles come straight onto the beach. In the Atoll Landing Mission the Marines must negotiate a coral reef, then a shallow lagoon, before they hit the beach. The Amphibious Assault rules include rules for the reef, lagoon, and for getting your troops ashore, be they in Landing Craft, Amphibious LVT(4) Amtrac or DUKW trucks.
Format: The new books mark a change in format, concentrating on one nation rather than offering two opposing nations. With this format we are able to offer more intelligence briefings, options, and background in two 48-page books than we could in a single 72-page book.
Points: The isolated nature of the Pacific Theatre of Operations and the slow development of weapon technology by the Japanese meant the power and effectiveness of the weapons in the Pacific seem somewhat out of balance with what was being used in Europe at the same time. This led to some weapons, like the Sherman tank, having a greater impact for a longer time than in Europe.
We realised many gamers will also want to pit their Pacific forces against forces from Europe. To cover this you will find two point levels for each platoon, one for the Pacific War, intended for playing games within the context of the Pacific Theatre, and Late-war, with points compatible with any other Flames Of War forces with Late-war points.
Pacific War Points are also compatible with Early-war Points, although not all the equipment was available in the Early-war (1939-1941). Whatever points option you select, you and your opponent's forces must be entirely selected from that points option.