Those who battle the Western Wind learn to dread the piercing cry that gives the Mountain Howler its name. Its Vortex attack displaces its target up to two regions, but the Howler is truly feared not only for displacing enemies, but for assisting allies advance with unexpected swiftness. If used on an allied golem, the Vortex has boosted accuracy and deals no damage, allowing the Howler to aid its allies' rapid advance.
Strategy: Use the Mountain Howler's Vortex to displace your slower golems to extend their effective move range, enable easier hit-and-run tactics, or save them from unfavorable encounters.
Dodge: 14 Armor: 4 Hit Points: 50
Movement Abilities: * Walk (1AP): 3 mp, nimble
Attack Abilities: * The Vortex (2AP): 80 acc, 15 dmg, 1 rng. If Target is an Enemy Golem this Attack does 15 Base Damage. The Target is displaced up to 2 Regions. This attack gains 20 Accuracy and does 0 Damage against allies. Colossi do not get pushed. * Ram (1AP): 85 acc, 20 dmg, melee.
Found in Durani – Champions of the Western Wind
1 Prepainted plastic miniature (40mm base) (no accessories)