Battlefield legends tell of whole formations of golems struck down before the Durani they were attacking even came into sight. The Stormshot is the source of such tales. Striking from extreme range, the Stormshot's attacks can pierce clean through enemy armor or deal extra damage to targets arrogant or thoughtless enough to leave cover. However, with low dodge, more costly movement, and no melee attacks, the Stormshot needs frontline support to perform effectively.
Strategy: Position the Stormshot with extra care. If it reaches a hill, it can strike farther than most other golems, and other hills won't block its line of sight. However, it may become vulnerable to enemy ranged attacks if your opponent's golems take positions on hills of their own.
Dodge: 4 Armor: 10 Hit Points: 70
Movement Abilities: * Walk (2AP): 3 mp, nimble
Attack Abilities: * Sharpshooter (2AP): 85 acc, 30 dmg, 4 rng. If this Golem has not Walked this turn, this attack ignores all Armor. * Thunderbolt (1AP): 70 acc, 25 dmg, 3 rng. If the target is in Open Terrain, this attack gains 10 damage.
Found in Durani – Champions of the Western Wind
1 Prepainted plastic miniature (40mm base) (no accessories)